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Urbek City Builder: Modding Doc
  • Urbek City Builder: Modding
  • Getting Started
    • Creating Your First Mod
    • How to use JSON
    • Make a 3D Model
    • Mod Folder Structure
  • Guides
    • Adding Constructions
    • Adding Models
    • Replace Models
  • In depth knowledge
    • Structure Model Format
    • Structure Attributes
      • Appearance
      • Availability & Unblock
      • Identification
      • Placement
      • Paths
      • Policy
      • Resources
      • Sound
      • Upgrades & Abandon
    • In-Game Data Names
      • Biomes
      • Building Category
      • Building Names
        • Map 0 - Temperate
        • Map 1 - Desert
        • Map 2 - Archipel
        • Map 3 - Forest
        • Map 4 - Ruins
      • Global Variables
      • Local Variables
      • Resources
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  1. In depth knowledge
  2. In-Game Data Names

Biomes

Biome Name
Biome Number

Desert

1

Steppe

2

Grassland

3

Forest

4

Coniferous Forest With Snow (dense)

5

Coniferous Forest With Snow (sparse)

7

Snow

6

Coniferous Forest (dense)

9

Coniferous Forest (sparse)

8

Floodplain

20

Stone (low)

21

Stone (medium)

22

Stone (high)

23

Rainforest (low)

31

Rainforest (medium)

32

Rainforest (high)

33

Wastelands

40

Dead Forest

41

Abandoned Road

42

Low Abandoned City

43

Abandoned Fields

44

Low Abandoned Industries

45

High Abandoned City

46

Transition Abandoned Farm - Wasteland

47

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Last updated 2 years ago