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Urbek City Builder: Modding Doc
  • Urbek City Builder: Modding
  • Getting Started
    • Creating Your First Mod
    • How to use JSON
    • Make a 3D Model
    • Mod Folder Structure
  • Guides
    • Adding Constructions
    • Adding Models
    • Replace Models
  • In depth knowledge
    • Structure Model Format
    • Structure Attributes
      • Appearance
      • Availability & Unblock
      • Identification
      • Placement
      • Paths
      • Policy
      • Resources
      • Sound
      • Upgrades & Abandon
    • In-Game Data Names
      • Biomes
      • Building Category
      • Building Names
        • Map 0 - Temperate
        • Map 1 - Desert
        • Map 2 - Archipel
        • Map 3 - Forest
        • Map 4 - Ruins
      • Global Variables
      • Local Variables
      • Resources
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  • Policy Level - policyLevel
  • Policy Effect - policyEffect
  1. In depth knowledge
  2. Structure Attributes

Policy

Policy Level - policyLevel

Indicate which policy level does it unlock (like the town hall as example).

Attribute Type: Number (between 0 and 3).

Policy Effect - policyEffect

The building will apply a policy effect.

They won't cumulate if you already have picked that policy!

Attribute Type: Policy name.

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Last updated 2 years ago